I can’t even remember how my family came upon The Incredible Machine now, only that I spent many hours as a child happily fiddling about with mice, pipes, and a surprising variety of sporting balls. I’m pretty sure it was my first real encounter with a game that concentrated on a combination of physics and engineering to complete a puzzle, rather than ignorantly bouncing on an enemy, or trying to combine random items from an inventory with characters’ faces. Looking at you, rubber chicken with a pulley in the middle.

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